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Character creation

Page history last edited by Dan 15 years, 8 months ago

Character Creation Guidelines 

All class options detailed in an official Wizards of the Coast 4e sourcebook are acceptable. Class options detailed elsewhere need to be approved by Jason first. Be sure to review the House Rules page for rules that may influence your character choices (for example the importance of skill challenges).

 

Once you have a character concept (race & class), it is suggested you email Jason to make sure your concept fits the campaign.

 

The PCs are responsible for determining how the group forms.

 

NOTE: If you are using any class options that are not detailed in a core rulebook please bring the source material with errata to game sessions (a printout or photo copy of the page(s) is all you need).

 

Character creation notes:

  • We are resuming this campaign at characer level 2.
  • We use Method 2 (PHB pg 17) to generate ability scores.
  • Ptolus is a little more conservative about race. You need DM approval for any race except Human, Elf, Half-elf, Dwarf, Halfling, or Teifling.
  • Please choose any non-evil alignment.
  • Choose up to 100gp of mundane gear from the tables in the PHB. Choose one magic item level 3 or below, one magic item level 2 or below, and one level 1 magic item. In addition, you have 360 gold that you can spend as you like (rituals, potions, other magic items, save it for later, etc.).
  • If you would like your character to be from somewhere other then the city of Ptolus let Jason know and he can help you choose another location
  • Finally, Jason is pretty flexible (even concerning the rules above) so if you really want something you and Jason should be able to work it out.

 

Character Background

PCs that choose a suitable background from the Ptolus_players_guide.pdf are awarded the special benefit noted in the table on page 25. Please explicitly mark this background choice somewhere on your character sheet. The skill transitions to 4e are as follows:

 

v3.5

v4.0

Knowledge (alchemy)

Arcana

craft skill of choice    

knowledge skill of choice

Profession (shopkeeper) Streetwise
Perform special contact
Gather Information Streetwise
Profession (sailor) Athletics
Handle Animal Nature

 

Magic Items

It is helpful for the DM if you maintain a list of desired magic items for your character somewhere on your character sheet or wiki page. Try to include three to five items. None of them should be more then 4 levels above your current level.

 

Class Powers

In a nice HTML table form, which you can copy/paste into your character sheet.

Rogue

Wizard

Comments (4)

Dave said

at 11:34 am on Jul 1, 2008

Can I assume that Elves were accidentally left off of the approved race list?

Jason said

at 11:36 am on Jul 1, 2008

Opps, yeah. Fixed it.

Dan said

at 9:09 am on Jul 2, 2008

Are you still giving bonuses to skills for character background? For example, I had "tribesman" background, which gave me +2 to Nature.

Dave said

at 4:35 pm on Jul 2, 2008

I just read the "How the Group Forms" page above. Hilarious stuff, especially DarthOnion. I had forgotten all about him. Obviously alot of Cyan has changed from what he used to be for the 4e version but reading that made me laugh quite a bit.

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